well WOW, some creatures have Gun Reistance vs Touch attack. Now that people are using guns, with a touch attack. The amount of GR just happen to be the same amount as that of Spell resistance. This idea fixes PC and Monster AC problems.ģ) Gun Reistance (non-magical) = Well creatures with GR just happen to be the same creatures that have Spell Resistance. This would for (example: Pistol +2, Musket +4, Advanced Revolver +6, Advanced Rifle +8). May not be relistic, but very simple, easy, and non-game breaking. This idea fixes PC and Monster AC problemsĢ) Just give guns a simple + to Hit. (If the player chooses to take a normal attack over the touch attack. It reduces the damage of the shot down by 1 point down to a minimum of 1 point. Touch but not when flatfooted, and "Misc" modifiers are too vauge to answer completely - take each on a case by case basis.So far, the three sujestions i have seen that i like are:ġ) Armor Damage Reduction = Guns get the touch attack. Side note: while it is not mentioned here, it's mentioned elsewhere that any time you are denied your DEX bonus to AC you also are denied your Dodge bonus to ac, so this is also true of being Flatfooted - no DEX, no Dodge.Īll other bonuses that are not specifically excluded are still in effect, so you always get your Size and Deflection bonus, you lose Natural AC vs. You can't use your Dexterity bonus to AC (if any) while flat-footed. All other modifiers, such as your size modifier, Dexterity modifier, and deflection bonus (if any) apply normally.įlat-Footed: At the start of a battle, before you have had a chance to act (specifically, before your first regular turn in the initiative order), you are flat-footed. When you are the target of a touch attack, your AC doesn't include any armor bonus, shield bonus, or natural armor bonus.
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